1. What is C language??
The C programing language is a standardized
programing language developed in the early 1970s by Ken Thompson and Dennis
Ritchie for use on the UNIX operating system. It has since spread to many other
operating systems, and is one of the most widely used programming languages. C
is prized for its efficiency, and is the most popular programing language for
writing system software, though it is also used for writing applications.
2.What is the output of
printf("%d")?
Ø When we write printf("%d",x) this
means compiler will print the value of x. But as here, there is nothing after
%d so compiler will show in output window garbage value.
Ø When
we use %d the compiler internally uses it to access the argument in the stack (argument
stack). Ideally compiler determines the offset of the data variable depending
on the format specification string. Now when we write printf("%d",a)
then compiler first accesses the top most element in the argument stack of the
printf which is %d and depending on the format string it calculated to offset
to the actual data variable in the memory which is to be printed. Now when only
%d will be present in the printf then compiler will calculate the correct offset
(which will be the offset to access the integer variable) but as the actual
data object is to be printed is not present at that memory location so it will
print whatever will be the contents of that memory
location.
Ø Some compilers check the format string and
will generate an error without the proper number and type of arguments for
things like printf(...) and scanf(...).
3.malloc() Function- What is the
difference between "calloc(....)" and "malloc(....)"?
There are 2 differences.
1.First, is in the number of arguments. malloc() takes a single argument(memory
required in bytes), while calloc() needs 2
arguments(number of variables to allocate memory, size in bytes of a single
variable).
2.Secondly, malloc() does not initialize the memory allocated, while calloc()
initializes the allocated memory to ZERO.
Ø calloc(...) allocates a block of memory for
an array of elements of a certain size. By default the block is initialized to
0. The total number of memory allocated will be (number_of_elements * size).
malloc(...) takes in only a single argument which is the memory required in
bytes. malloc(...) allocated bytes of memory and not blocks of memory like
calloc(...).
Ø malloc(...) allocates memory blocks and
returns a void pointer to the allocated space, or NULL if there is insufficient
memory available. calloc(...) allocates an array in memory with elements
initialized to 0 and returns a pointer to the allocated space. calloc(...)
calls malloc(...) in order to use the C++ _set_new_mode function to set the new
handler mode.
4.printf() Function - What is the
difference between "printf(....)" and "sprintf(....)"?
sprintf(....) writes data to the character array
whereas printf(...) writes data to the standard output device.
5.Compilation How to reduce a final size
of executable?
Size of the final executable can be reduced using
dynamic linking for libraries.
6.Linked Lists -- Can you tell me how to
check whether a linked list is circular?
Create two pointers, and set both to the start of the
list. Update each as follows:
while (pointer1) {
pointer1 = pointer1->next;
pointer2 = pointer2->next;
if (pointer2) pointer2=pointer2->next;
if (pointer1 == pointer2) {
print ("circular");
}}
If a list is circular, at some point pointer2 will wrap around and be either
at the item just before pointer1, or the item before that. Either way, its
either 1 or 2 jumps until they meet.
7.What does static variable mean?
there are 3 main uses for the static.
Ø If
you declare within a function: It retains the value between function calls
Ø If
it is declared for a function name: By default function is extern..so it will be visible from other files
if the function declaration is as static..it is invisible for the outer files
Ø Static for global variables: By default
we can use the global variables from outside files If it is static global..that
variable is limited to within the file.
8.Advantages of a macro over a function?
Ø Macro
gets to see the Compilation environment, so it can expand
__TIME__ __FILE__ #defines. It is expanded by the pre-processor.
Ø For
example, you can’t do this without macros
#define PRINT(EXPR) printf( #EXPR “=%d\n”, EXPR)
PRINT( 5+6*7 ) // expands into printf(”5+6*7=%d”, 5+6*7 );
Ø You
can define your mini language with macros:
#define strequal(A,B) (!strcmp(A,B))
Macros are a necessary evils of life. The purists don’t like them, but without
it no real work gets done.
9. What are the different storage classes in C?
10.What is the difference between strings and
character arrays?
A major difference is: string will have static storage duration, whereas
as a character array will not, unless it is explicitly specified by using the static
keyword.
Actually, a string is a character array with following properties:
Ø the multibyte character sequence, to which
we generally call string, is used to initialize an array of static storage
duration. The size of this array is just sufficient to contain these characters
plus the terminating NULL character.
Ø it
not specified what happens if this array, i.e., string, is modified.
Ø Two
strings of same value[1] may share same memory area. For example, in the
following declarations:
char *s1 = “Calvin and Hobbes”;
char *s2 = “Calvin and Hobbes”;
the strings pointed by s1 and s2 may reside in the same memory location.
But, it is not true for the following:
char ca1[] = “Calvin and Hobbes”;
char ca2[] = “Calvin and Hobbes”;
[1] The value of a string is the sequence of the values of the contained
characters, in order.
11.Difference between const char* p and char const* p
In const char* p, the character pointed by ‘p’ is constant, so u cant change
the value of character pointed by p but u can make ‘p’ refer to some other location.
In char const* p, the ptr ‘p’ is constant not the character referenced by it,
so u can’t make ‘p’ to reference to any other location but u can change the
value of the char pointed by ‘p’.
12.What is hashing?
To hash means to grind up, and that’s essentially what hashing is all about.
The heart of a hashing algorithm is a hash function that takes your nice, neat
data and grinds it into some random-looking integer.
The idea behind hashing is that some data either has no inherent ordering
(such as images) or is expensive to compare (such as images). If the data has
no inherent ordering, you can’t perform comparison searches.
If the data is expensive to compare, the number of
comparisons used even by a binary search might be too many. So instead of
looking at the data themselves, you’ll condense (hash) the data to an integer
(its hash value) and keep all the data with the same hash value in the same
place. This task is carried out by using the hash value as an index into an
array.
To search for an item, you simply hash it and look at all the data whose
hash values match that of the data you’re looking for. This technique greatly
lessens the number of items you have to look at. If the parameters are set up
with care and enough storage is available for the hash table, the number of
comparisons needed to find an item can be made arbitrarily close to one.
One aspect that affects the
efficiency of a hashing implementation is the hash function itself. It should
ideally distribute data randomly throughout the entire hash table, to reduce
the likelihood of collisions. Collisions occur when two different keys have the
same hash value.
There are two ways to resolve this problem. In open addressing, the
collision is resolved by the choosing of another position in the hash table for
the element inserted later. When the hash table is searched, if the entry is
not found at its hashed position in the table, the search continues checking
until either the element is found or an empty position in the table is found.
The second method of resolving a hash collision is called chaining. In this
method, a bucket or linked list holds all the elements whose keys hash to the
same value. When the hash table is searched, the list must be searched linearly.
13.How can you determine the size of an
allocated portion of memory?
You can’t, really. free() can , but there’s no way for
your program to know the trick free() uses. Even if you disassemble the library
and discover the trick, there’s no guarantee the trick won’t change with the next
release of the compiler.
14.Can static variables be declared in a
header file?
You can’t declare a static variable without defining
it as well (this is because the storage class modifiers static and extern are
mutually exclusive). A static variable can be defined in a header file, but
this would cause each source file that included the header file to have its own
private copy of the variable, which is probably not what was intended.
15.Can a variable be both const and
volatile?
Yes. The const modifier means that this code cannot
change the value of the variable, but that does not mean that the value cannot
be changed by means outside this code. For instance, in the example in FAQ 8,
the timer structure was accessed through a volatile const pointer. The function
itself did not change the value of the timer, so it was declared const.
However, the value was changed by hardware on the computer, so it was declared
volatile. If a variable is both const and volatile, the two modifiers can
appear in either order.
16.Can include files be nested?
Yes. Include files can be nested any number of times.
As long as you use precautionary measures , you can avoid including the same
file twice. In the past, nesting header files was seen as bad programming practice,
because it complicates the dependency tracking function of the MAKE program and
thus slows down compilation. Many of today’s popular compilers make up for this
difficulty by implementing a concept called precompiled headers, in which all
headers and associated dependencies are stored in a precompiled state.
Many programmers like to create a custom header file
that has #include statements for every header needed for each module. This is perfectly
acceptable and can help avoid potential problems relating to #include files,
such as accidentally omitting an #include file in a module.
17.When does the compiler not implicitly
generate the address of the first element of an array?
Whenever an array name appears in an expression such
as
Ø array as an operand of the sizeof operator
Ø array as an operand of & operator
Ø array as a string literal initializer for a
character array
Then the compiler does not implicitly generate the
address of the
address of the first element of an array.
18.What is a null pointer?
There are times when it’s necessary to have a pointer
that doesn’t point to anything. The macro NULL, defined in , has a value that’s
guaranteed to be different from any valid pointer. NULL is a literal zero,
possibly cast to void* or char*. Some people, notably C++ programmers, prefer
to use 0 rather than NULL. The null pointer is used in three ways:
1) To stop indirection in a recursive data structure
2) As an error value
3) As a sentinel value
19.What is the difference between text
and binary modes?
Streams can be classified into two types: text streams
and binary streams. Text streams are interpreted, with a maximum length of 255 characters.
With text streams, carriage return/line feed combinations are translated to the
newline n character and vice versa. Binary streams are uninterrupted and are
treated one byte at a time with no translation of characters. Typically, a text
stream would be used for reading and writing standard text files, printing
output to the screen or printer, or receiving input from the keyboard.
A binary text stream would typically be used for
reading and writing binary files such as graphics or word processing documents,
reading mouse input, or reading and writing to the modem.
20.What is static memory allocation and
dynamic memory allocation?
Static memory
allocation: The compiler
allocates the required memory space for a declared variable .By using the
address of operator, the reserved address is obtained and this address may be
assigned to a pointer variable. Since most of the declared variable have static
memory, this way of assigning pointer value to a pointer variable is known as
static memory allocation. memory is assigned during compilation time.
Dynamic memory
allocation: It uses functions
such as malloc( ) or calloc( ) to get memory dynamically. If these functions
are used to get memory dynamically and the values returned by these functions
are assigned to pointer variables, such assignments are known as dynamic memory
allocation. Memory is assigned during run time.
21.When should a far pointer be used??
Sometimes you can get away with using a small memory
model in most of a given program. There might be just a few things that don’t
fit in your small data and code segments. When that happens, you can use
explicit far pointers and function declarations to get at the rest of memory. A
far function can be outside the 64KB segment most functions are shoehorned into
for a small-code model. (Often, libraries are declared explicitly far, so
they’ll work no matter what code model the program uses.) A far pointer can
refer to information outside the 64KB data segment. Typically, such pointers
are used with farmalloc() and such, to manage a heap separate from where all
the rest of the data lives. If you use a small-data, large-code model, you
should explicitly make your function pointers far.
22.How are pointer variables initialized?
Pointer variable are initialized by one of the
following two ways
Ø Static memory allocation
Ø Dynamic memory allocation
23.Difference between arrays and pointers?
Ø Pointers are used to manipulate data using
the address. Pointers use * operator to access the data pointed to by them
Ø Arrays use subscripted variables to access and
manipulate data.
Array variables can be equivalently written using
pointer expression.
24.Is using exit() the same as using
return??
No. The exit() function is used to exit your program
and return control to the operating system. The return statement is used to
return from a function and return control to the calling function. If you issue
a return from the main() function, you are essentially returning control to the
calling function, which is the operating system. In this case, the return statement
and exit() function are similar.
25.What is a method?
Method is a way of doing something, especially a
systematic way;
implies an orderly logical arrangement (usually in
steps).
26.What is indirection?
If you declare a variable, its name is a direct
reference to its value. If you have a pointer to a variable, or any other
object in memory, you have an indirect reference to its value.
27.What is modular programming??
If a program is large, it is subdivided into a number of smaller programs
that are called modules or subprograms. If a complex
problem is solved using more modules, this approach is known as modular
programming.
28.How many levels deep can include files be nested??
Even though there is no limit to the number of levels of nested include files
you can have, your compiler might run out of stack space while trying to
include an inordinately high number of files. This number varies according to
your hardware configuration and possibly your compiler.
29.What is the difference between declaring a variable
and defining a variable??
Declaring a variable means describing its type to the compiler but not allocating
any space for it. Defining a variable means declaring it and also allocating
space to hold the variable. You can also initialize a variable at the time it
is defined.
30.What is an lvalue??
An lvalue is an expression to which a value can be assigned. The lvalue expression
is located on the left side of an assignment statement, whereas an rvalue is
located on the right side of an assignment statement. Each assignment statement
must have an lvalue and an rvalue. The lvalue expression must reference a
storable variable in memory. It cannot be a constant.
31.Differentiate between an internal static and
external static variable??
An internal static variable is declared inside a block with static
storage class whereas an external static variable is declared outside all the blocks
in a file. An internal static variable has persistent storage, block scope and
no linkage. An external static variable has permanent storage, file scope and
internal linkage.
32.What is the difference
between a string and an array??
An array is an array of anything. A string
is a specific kind of an array with a well-known convention to determine its
length.
There are two kinds of programing
languages: those in which a string is just an array of characters, and those in
which it’s a special type. In C, a string is just an array of characters (type
char), with one wrinkle: a C string always ends with a NULL character.
The “value” of an array is the same as the
address of (or a pointer to) the first element; so, frequently, a C string and
a pointer to char are used to mean the same thing.
An array can be any length. If it’s passed
to a function, there’s no way the function can tell how long the array is
supposed to be, unless some convention is used. The convention for strings is
NUL termination; the
last character is an ASCII NULL (‘’)
character.
33.What is an argument? Differentiate
between formal arguments and actual arguments?
An argument is an entity used to pass the
data from calling function to the called function. Formal arguments are the
arguments available in the function definition. They are preceded by their own data
types.
Actual arguments are available in the
function call.
34.What are advantages and
disadvantages of external storage class?
Advantages of external storage class
Ø Persistent storage of a variable retains
the latest value
Ø The value is globally available
Disadvantages of external storage class
Ø The storage for an external variable exists
even when the variable is not needed
Ø The side effect may produce surprising
output
Ø Modification of the program is difficult
Ø Generality of a program is affected
35.What is a void pointer?
A void pointer is a C convention for a raw address.
The compiler has no idea what type of object a void Pointer really points to.
If you write
int *ip;
ip points to an int. If you write
void *p;
p doesn’t point to a void!
In C and C++, any time you need a void pointer, you
can use another pointer type. For example, if you have a char*, you can pass it
to a function that expects a void*. You don’t even need to cast it. In C (but not
in C++), you can use a void* any time you need any kind of pointer, without
casting. (In C++, you need to cast it).
A void pointer is used for working with raw memory or
for passing a pointer to an unspecified type.
Some C code operates on raw memory. When C was first
invented, character pointers (char *) were used for that. Then people started getting
confused about when a character pointer was a string, when it was a character
array, and when it was raw memory.
36.When should a type cast not be used?
A type cast should not be used to override a const or
volatile declaration. Overriding these type modifiers can cause the program to fail
to run correctly.
A type cast should not be used to turn a pointer to
one type of structure or data type into another. In the rare events in which
this
action is beneficial, using a union to hold the values
makes the programmer’s intentions clearer.
37.When is a switch statement better than
multiple if statements?
A switch statement is generally best to use when you
have more than
two conditional expressions based on a single variable
of numeric type.
38.What is a static function?
A static function is a function whose scope is limited
to the current source file. Scope refers to the visibility of a function or
variable. If the function or variable is visible outside of the current source
file, it is said to have global, or external, scope. If the function or
variable is not visible outside of the current source file, it is said to have
local, or static, scope.
39.What is a pointer variable?
A pointer variable is a variable that may contain the
address of another variable or any valid address in the memory.
40.What is a pointer value and address?
A pointer value is a data object that refers to a
memory location. Each memory location is numbered in the memory. The number
attached to a memory location is called the address of the location.
41.What is a modulus operator? What are
the restrictions of a modulus operator?
A Modulus operator gives the remainder value. The
result of x % y is obtained by (x-(x/y)*y). This operator is applied only to
integral operands and cannot be applied to float or double.
42.Differentiate between a linker and
linkage?
A linker converts an object code into an executable
code by linking together the necessary build in functions. The form and place
of declaration where the variable is declared in a program determine the linkage
of variable.
43.What is a function and built-in
function?
A large program is subdivided into a number of smaller
programs or subprograms. Each subprogram specifies one or more actions to be performed
for a large program. such subprograms are functions.
The function supports only static and extern storage
classes. By default, function assumes extern storage class. functions have
global scope. Only register or auto storage class is allowed in the function parameters.
Built-in functions that predefined and supplied along with the compiler are
known as built-in functions. They are also known as library functions.
44.Why should I prototype a function?
A function prototype tells the compiler what kind of
arguments a function is looking to receive and what kind of return value a
function is going to give back. This approach helps the compiler ensure that calls
to a function are made correctly and that no erroneous type conversions are
taking place.
45.How do you
find out if a linked-list has an end?
You can find out by using two pointers. One of them goes 2 nodes each time. The second one goes at one nodes each time. If there is a cycle, the one that goes two nodes each time will eventually meet the one that goes slower. If that is the case, then you will know the linked-list is a cycle.
46.What is the difference between realloc() and free()??
The free subroutine frees a block of memory previously allocated by the malloc subroutine. Undefined results occur if the Pointer parameter is not a valid pointer. If the Pointer parameter is a NUL value, no action will occur. The realloc subroutine changes the size of the block of memory pointed to by the Pointer parameter to the number of bytes specified by the Size parameter and returns a new pointer to the block. The pointer specified by the Pointer parameter must have been created with the malloc, calloc, or realloc subroutines and not been de-allocated with the free or realloc subroutines. Undefined results occur if the Pointer parameter is not a valid pointer.
47.What is the difference between declaration and definition?
The declaration tells the compiler that at some later point we plan to present the definition of this declaration.
E.g: void stars () //function declaration
The definition contains the actual implementation.
void stars () //function definition
{
for(int j=10; j > =0; j--) //function body
printf(“definition”);
…………
You can find out by using two pointers. One of them goes 2 nodes each time. The second one goes at one nodes each time. If there is a cycle, the one that goes two nodes each time will eventually meet the one that goes slower. If that is the case, then you will know the linked-list is a cycle.
46.What is the difference between realloc() and free()??
The free subroutine frees a block of memory previously allocated by the malloc subroutine. Undefined results occur if the Pointer parameter is not a valid pointer. If the Pointer parameter is a NUL value, no action will occur. The realloc subroutine changes the size of the block of memory pointed to by the Pointer parameter to the number of bytes specified by the Size parameter and returns a new pointer to the block. The pointer specified by the Pointer parameter must have been created with the malloc, calloc, or realloc subroutines and not been de-allocated with the free or realloc subroutines. Undefined results occur if the Pointer parameter is not a valid pointer.
47.What is the difference between declaration and definition?
The declaration tells the compiler that at some later point we plan to present the definition of this declaration.
E.g: void stars () //function declaration
The definition contains the actual implementation.
void stars () //function definition
{
for(int j=10; j > =0; j--) //function body
printf(“definition”);
…………
…………
…………
}
48. What
does extern mean in a function declaration?
Using extern in function declaration we can make a function such that it can be used outside the file in which it is defined.
An extern variable, function definition, or declaration also makes the described variable or function usable by the succeeding part of the current source file. This declaration does not replace the definition. The declaration is used to describe the variable that is externally defined.
If a declaration for any identifier already exists at file scope, any extern declaration of the same identifier found within a block refers to that same object. If no other declaration for the identifier exists at file scope, the identifier has external linkage.
Using extern in function declaration we can make a function such that it can be used outside the file in which it is defined.
An extern variable, function definition, or declaration also makes the described variable or function usable by the succeeding part of the current source file. This declaration does not replace the definition. The declaration is used to describe the variable that is externally defined.
If a declaration for any identifier already exists at file scope, any extern declaration of the same identifier found within a block refers to that same object. If no other declaration for the identifier exists at file scope, the identifier has external linkage.
49. How do I
initialize a pointer to a function?
This is the way to initialize a pointer to a function
void fun(int a)
{
This is the way to initialize a pointer to a function
void fun(int a)
{
…
…
}
void main()
{
void (*fp)(int);//fp is a pointer to a function which returns nothing and accepts one integer argument.
fp=fun;
fp(1);
}
50.What is the difference between char p[] = “string”; and char *p = “string”;?
In the first case six bytes are allocated to the variable which is fixed, where as in the second case *p is assigned to some other value the allocate memory cannot change.
}
void main()
{
void (*fp)(int);//fp is a pointer to a function which returns nothing and accepts one integer argument.
fp=fun;
fp(1);
}
50.What is the difference between char p[] = “string”; and char *p = “string”;?
In the first case six bytes are allocated to the variable which is fixed, where as in the second case *p is assigned to some other value the allocate memory cannot change.
char
*p=”string” èhere “
P ” pointing to a const-string (Read
only memory location )
‘ p ’ is pointing to an address is either BSS or the data section (depending on which compiler — GNU for the former and CC for the latter).
‘ p ’ is pointing to an address is either BSS or the data section (depending on which compiler — GNU for the former and CC for the latter).
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